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B2B content management system (csm) and donation system

B2B content management system (csm) and donation system

B2B content management system (csm) and donation system

Humdov is a software company that builds tools like CMS, donation systems, and social networking apps to help churches and ministries manage events, receive donations, and connect with members and believers worldwide. My role is to design a website that clearly showcases their products and enables smooth user onboarding

Humdov is a software company that builds tools like CMS, donation systems, and social networking apps to help churches and ministries manage events, receive donations, and connect with members and believers worldwide. My role is to design a website that clearly showcases their products and enables smooth user onboarding

Humdov is a software company that builds tools like CMS, donation systems, and social networking apps to help churches and ministries manage events, receive donations, and connect with members and believers worldwide. My role is to design a website that clearly showcases their products and enables smooth user onboarding

Client

Humdov

Services

UI & UX Design

Industries

B2B

Date

2024

App Screen with open sidebar
App Screen with open sidebar
App Screen with open sidebar

PROBLEM STATEMENT: Churches and ministries often struggle to efficiently manage events, handle donations, and maintain meaningful engagement with their members in a digital space. Humdov offers software tools to solve these challenges, but lacks a clear, user-friendly website that communicates its offerings and supports easy onboarding. My task is to design a website that effectively presents Humdov’s products and simplifies the onboarding process for new users.

Homescreen with open bottom drawer
Homescreen with open bottom drawer
Homescreen with open bottom drawer
App Measure Weight Screen
App Measure Weight Screen
App Measure Weight Screen

USABILITY STUDY: As typical activities are assigned to several users, the study plan is now utilized to monitor the user as they interact with the Lo-Fi prototype. This allows us to gauge the user's ability to execute the task. The Usability Study comes to a close with the recording of the observations. The observations are carefully examined, and conclusions are drawn; these conclusions have a direct impact on the adjustments we make to our Lo-Fi Wireframes to improve the app's usability. CONCLUSIONS & LEARNINGS The app is ready for consumers based on interviews and usability studies; however, as the app is used by a diverse range of users, new edge cases will emerge, and certain solutions unique to the demographic will need to be provided by conducting additional usability studies and empathizing with them.

"Design is not just what it looks like and feels like. Design is how it works." - Steve Jobs

Designed with Framer by Feyi Alaka

"Design is not just what it looks like and feels like. Design is how it works." - Steve Jobs

Designed with Framer by Feyi Alaka

"Design is not just what it looks like and feels like. Design is how it works." - Steve Jobs

Designed with Framer by Feyi Alaka